Range

Summary
Range refers to how far the attacks of a certain character can efficiently reach on their own.

For more information about different units of length, please see this page. However, a general guide for categorizing range has been listed below.

Standard melee range (ranges from 1 to 3 meters)
 * Applies to fighters using mostly their arms and legs as weapons
 * Knives/daggers, gauntlets, and short-ranged weapons would qualify for this range.

Extended melee range (ranges from 3 to 10 meters)
 * Applies to fighters who are able to reach further ahead due to being larger than the average, or fighters who are able to extend their limbs further (Ex: Dhalsim from Street Fighter)
 * Sword/sabers, polearms/spears, and explosives such as a thrown grenade would qualify for this range as well.

Tens of meters (ranges from 10 to 100 meters)
 * Applies to fighters who are much larger than normal (Ex: Giant mecha, Kaiju, etc.)
 * Most giant mecha are around 10 to 100 metres in height, thus their reach should be around there via melee.
 * The distance of how far you can accurate hit something via slingshot

Hundreds of meters (ranges from 100 to 1000 meters)
 * The distance that you can reach with a bow & arrow/crossbow
 * The distance that you can perceive without a scope; average firing range for firearms

Kilometers (ranges from 1 km to 10 km)
 * The distance/width of an average city, or the distance between cities.
 * Nuclear explosions from weaker bombs can reach this up to this range (Ex: Little Boy explosion radius = 1.85 km, B-61 explosion radius = 5.06 km)

Tens of kilometers (ranges from 10 km to 100 km)
 * The distance/width of a large city or the distance between cities.
 * Nuclear explosions from weaker bombs can reach this up to this range (Ex: Ivy Mike explosion radius = 15.64 km, Tsar Bomba explosion radius = 26.26km)

Hundreds of kilometers (ranges from 100 km to 1,000 km)

Thousands of kilometers (ranges from 1,000 km to 20,037 km)

Planetary (ranges from 20,037 km to 1,391,400 km)
 * Half the circumference of Earth starts at 20,037 km
 * The distance from the Earth to the Moon is 384,400 km

Stellar (ranges from 1,391,400 km to 50,290,000 km)
 * The diameter of the Sun is 1,391,400 km
 * The circumference of the Sun is 4,371,212 km

Interplanetary (ranges from 50,290,000 km to 4.22 LY)
 * The distance from Mercury to Venus is 50,290,000 km
 * The distance from Mercury to Neptune is 4,443,090,000 km
 * Mainly quantifies the distance between planets, or distance between multiple planets, etc.

Interstellar (ranges from 4.22 LY to 50,000 LY)
 * The distance from Earth to the nearest star (Proxima Centauri) is 4.2 Light Years
 * 50,000 LY is the radius of the Milky Way (radius of our galaxy)

Galactic (ranges from 50,000 LY to 2,500,000 LY)
 * The radius of our galaxy, the Milky Way in 50,000 LY

Intergalactic (ranges from 2,500,000 LY to 46.6 Billion LY)
 * The distance from our galaxy, the Milky Way and Andromeda is 2.5 million LY.
 * Mostly describes the distance between different galaxies in our universes.

Universal (ranges from 46.6 Billion LY to Infinite)
 * The radius of our observable universe is 46.6 Billion LY.
 * From here, the distance spans to infinity at that point, as there is no exact end to how far the actual universe spans.

Universal+: Attacks are able to reach anywhere within a single 4-dimensional space-time continuum

Multi-Universal: Attacks are able to reach anywhere between two to a thousand 4-dimensional space-time continuums

Multiversal: Attacks are able to reach anywhere between a thousand to any higher finite number of 4-dimensional space-time continuums

Multiversal+: Attacks are able to reach infinite 4-dimensional space-time continuums.

High Multiversal: Attacks are able to reach throughout 5-dimensional space.

Low Complex Multiversal: Attacks are able to reach throughout 6-dimensional space.

Complex Multiversal: Attacks are able to reach throughout 7-dimensional to 9-dimensional space.

High Complex Multiversal: Attacks are able to reach throughout 10-dimensional to 11-dimensional space.

Low Hyperversal: Attacks are able to reach throughout 12-dimensional space.

Hyperversal: Attacks are able to reach 13-dimensional space and above, as long as it is a finite number of dimensions.

High Hyperversal: Attacks are able to reach an infinite number of dimensions of space and time (Hilbert space)

Irrelevant: At this point, range has no meaning as said characters on this level transcend it (1-A or above).

Take note that if this statistic refers to Teleportation or other non-combat-oriented techniques, this should be explicitly clarified within the text.

(Credit to Versus Battles Wiki)